Our exploration on how we can join the realistic flight simulation and fun.
How to make a game that will be fun to play, but also teach you about what's going on in the air.
To make a game that will inspire you to go out and discover the miracle of flight in the real world.
Development phase EARLY STAGES
It's still early to tell what Soar is going to be, as we experiment with what's fun. Once we get a solid idea and validate it using playtesting, we will pivot into one direction. It might be a flat screen game, it might be a VR game. The flight might be used to power several experiences.